![]() ![]() The game is described as having 4X strategy elements and Euro-game mechanics and will feature a diverse fleet of starships represented by Titan Forge. The game will feature space exploration, player-driven narratives, and strategic warfare to tabletops. CCP Games has announced they are partnering with board game publisher Titan Forge to adapt EVE Online into a board game. As an exploration/hacking ship she’s awesome! And very iconic for the game.EVE Online is getting a board game, with a Kickstarter set to launch later this year. Overall I have no plans to stop flying my Astero. The drones are a bonus to the overall fleet effectiveness. I also fly Cheetah and Helios, and while I agree they are great covert ops ships I’d rather use an Astero (if it weren’t for the lack of nullifier).Īn Astero can be effectively used as a tackle ship as part of a fleet. I take my Astero into low for great hacking. ![]() I can get my Astero to go from zero to warp in 1.64 seconds (according to the sim window). With 4 low slots you can speed tank her greatly. IMO the best defense for an Astero is a combinate of your survival skills and speed tanking. If you look at the zkill’s made by Asteros the majority are either as part of a fleet/group or against T1 frigates or miners. She’s an exploration frigate with better than average combat capability (armor resists and drone support). I don’t think of an Astero as a “combat” ship. when I got my first Astero it took me 2.5 months to train up on the skills for T2 fits (including the covert ops cloak) that a ship of that caliber deserves to be used with. Yes you can fly an Astero as an Alpha or an Omega with T1 fits. Although in the case of many ships this is a bit anemic. The +1 low slot and the +1 upper slot balancing makes sense. Warp Capacitor Usage Bonus is “debateable” but should be a role bonus not a race/cov op bonus. The Survey Probe Launcher Bonus needs to be removed from the Cov Ops and bonused for the Utility Frigate. The Combat Bonuses should have been kept.Īll ships should have gotten under cloak velocity bonuses. although the increased lower and mid slots for some ships was a side buff, but because of the neutralization of combat bonuses. Ironically the Covert Op “Buff” actually nerfed the ships in weird ways. 25% increase in probe power and -75% warp capacitor usage. +25% Kinetic Light Missile and Rocket Damage +25% rate of fire bonus for light missile and rocket launchers Pre-“Buff” vs. 25% increase in probe power and -75% warp capacitor usage +25% rocket damage -25% capacitor recharge Pre-“Buff” vs. 25% velocity under cloak and -75% warp capacitor usage. +25% small hybrid damage and +50% light drone thermal damage Pre-“Buff” vs. +25% velocity under cloak and -75% warp capacitor usage. +25% small projectile damage and +50% small projectile optimal range bonus Pre-“Buff” vs. Although Covert Ops get a higher 50% scan power bonus, they were before buff rather flimsy, but later they even got worse. So Asteros are considered the dominate exploration ship because of all the options they have. Theoretically giving Concord ships with the right implants and upgrades 75-100% armor/shield rep bonuses, if stacked with the max security status. And its shield bonus requires a pretty high security status. ![]() Pacifier can out fit and weapon it, but the trade off is the total lack of drones. It is probably only eclipsed by AT ships and the Pacifier. But the Astero can ruthlessly prosecute and fight opponents far larger and well equipped and come out on top.Īstero allows alot of players to enter into exploration rather comfortably even engage in fairly low level PVE with its drone options. On paper the Astero should be weaker than most T2 Cov Ops. Standard Astero fitting dictates that the ship is fit with Covert Cloak and a Probe/Expanded Probe Launcher. The main hang up with the Astero is its two high slots, but with a 100% cloak bonus this is not mostly even worried about. Which range from light combats all the way to Sentry Drones. Although many prefer the Wyrm for Abyssals because of its 20% shield resistance bonus and 300% light drone bonus, the Astero can field a 20% armor resistance bonus which conveniently is buffed by skills and modules and 100% hitpoint drones. In Small Gangs these ships can tackle far more powerful big game than one would think. However, the main question is, is the Astero too powerful for its class? Technically not a Covert Op ship, but its fighting power and benefits make it fully capable to taking on Cruisers and Battlecruisers and winning alone. Available to most Alpha players, although maximum capacity of this ship is usually touted with “do not undock this ship without Covert Ops Clock.” Which then shifts the Astero into the realm of the Omega Clones. EVE online is probably very rich indeed for its story and environment and depth of exploration, and one of the frontline ships in this exploration is the Astero. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |